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    Default Mangos + YTDB + Scriptdev2 + Changelog



    Mangos + YTDB + Scriptdev2 + Changelog


    If Mangos 9667+ dosen't work on x32 then it work on x64
    If Mangos 9972+ dosen't work with .NetFramework 3.5 then it work with .NetFramework 4
    If you want to post this releases on other websites you can but please write whos is the original poster. Also if you want me to post this releases on your forum or other contact me.


    Red- New Releases
    Blue- Little old Releases
    Green- Old Releases







    Mangos




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    Mangos Update SQL


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    Scriptdev2 Update SQL


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    YTDB


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    DBC


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    Characters SQL Full


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    Realmd SQL Full


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    Last edited by DjAligator; 20-12-10 at 08:04 AM.
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  2. #2
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    nice one and stickied

  3. #3
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    Mangos 8938 - 8953
    Implement talent 50880 and ranks.
    Fixed talent 49200 and ranks triggered spell for arcane school.
    Make players and totems always immune to taunt.
    Limit used energe as expected for spell 22568 and ranks.

    Thanks also to Sarjuuk for code simplification.
    Spells 20911 and 25899 stats bonus.
    Add spell_chain data for 24604 and ranks.
    Use DBC data for summon effect functionality.

    Also some more local fixes:
    * Alow multiply same type guardians req. for some spells.
    * Apply spell duration mods to summons

    Many summon spells must start work.

    Great work qsa!

    Thanks The_Game_Master for updaing patch to recent sources.
    Update work triggered effect for 20271
    Implement talent 57499.
    Implement aura SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS (245)

    Used in spell 6117 (5/6 ranks)
    Not check victim at apply SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
    for ranged spells

    In same way as for other cases. For consistance.
    Implement proper support spell auras with maxstack > 1 and charges
    > 0.

    * Like auras expected to be proccessed in spell proc event code (not lost
    charge at use in spellmods code).
    Exist examples for like spells that affect value in spellmods but have
    different expire requirements.
    * Propertly work with stacked auras in spell proc event code
    - remove only one auras from stack
    - in case charges exist in same time not touch charges but return expire

    (all really used auars with maxstack>1 and charges have 1 in one from
    this values)
    Implement talent 55198.
    Remove trailing spaces
    Fixed loading `locales_gossip_menu_option`.
    Use default gossip menu options if no options exist for "top level"
    menu.

    Also not close gossip menu in cases where no action_menu_id is set.
    Apply spell mutiplier to final damage for health calculation in
    Spell::EffectHealthLeech.
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  4. #4
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    Nice to see your back, x3

    If you need any help, hit me up on MSN.

  5. #5
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    Mangos 8954 - 8975
    Implement spells 65495 and 65386.
    Check gossip_menu_option table for GOSSIP_OPTION_NONE and output
    error if exist
    Implement aura SPELL_AURA_ALLOW_ONLY_ABILITY.

    (cherry picked from commit f4d1e05)
    Implement talent 53754.
    Inlcude 15407 and ranks damage in talent 15286 affect.
    Implement talent 15318 and ranks and move talent 44745 and ranks
    code.
    fix crash introduced with 8805

    or actualy i didn't introduce a new crash there.. the old crash
    just changed a bit..
    after we force the player to logout without valid mapcoords the player
    wasn't in
    world anymore and through that Getplayer()->GetMap()->RemoveFromWorld()
    caused a crash..

    i changed now the error handling inside farteleport there.. instead of
    forcing
    a logout without saving, i just port him to his homebind
    which will be much nicer

    (minor cleanup with the other homebind teleportation.. we don't need to
    check
    for the error there.. homebind realy should be a valid coord)
    Prevent crash in Aura::HandleAddModifier for far group member
    Check player class instead of just active pet for gossip stable
    option
    Make bindpoint field private and add required functions for use.
    Return in TeleportToHomebind return result from TeleportTo
    Implement `quit` command for close RA connection.
    Restore full stack bufs from talent 51528 and ranks using unique
    aura type.
    Fixed division by zero in Unit::CalcAbsorbResist.

    This also fix spell 31662 work.
    Implement gossip menu options for GameObject
    Ignore in stacking check pure dummy spells.

    One more hacks to SpellMgr::IsNoStackSpellDueToSpell
    This fix for example 53601 with 20911 stacking.
    Implement CONDITION_AREA_FLAG

    Value1 is for "include flag", Value2 for "not include flag"
    Correct mangos.sql after changes to creature_template in rev 8923
    Some hacks to our hackish IsPositiveEffect function.

    In attempt improve positive spells detection.
    Clarify ICON_POI_* changes from 2.4.3 in comment.
    Increase z limit for at transport coordinates for bettr support big
    height lifts.
    Spell 34914 and ranks will deals damage at dispel.

    (cherry-picked from commit 6ff5b6a)
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  6. #6
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    Mangos 8976 - 8993
    Implement CONDITION_RACE_CLASS

    Condition has independent value1 (race mask) and value2 (class mask)
    fields and can be used with one or both.
    Not send npcflag stablemaster to non-hunter player

    Also check for player class vs stablemaster flag in
    GetNPCIfCanInteractWith()
    Fix wrongly apply weapon damage mods to broken weapon.
    Remove unexpected added lines in prev. commit.
    Avvoid apply spell bonuses to glyph 42408 heal amount.
    Re-apply sql update from [8211] that not included in mangos.sql in
    past.
    Prevent infinity recusion at repally auras at sepllmod change.

    Passive auras (in different area auras) not affected by another group
    member spellmods.
    In different from owned unit case.
    Implement item 42988 buf expire effect.
    Fixed max channaled spell distance check at aura update.

    Radius for target applied chanmaled auras around affect, not for caster
    diatance check.
    So use spell range and _only_ for explicit pointed channled target for
    spell.
    Remove morph from spells including aura
    SPELL_AURA_MOD_PACIFY_SILENCE

    This fix at damage transformation remove for spell 51514/47585 and ranks.

    Thanks to KAPATEJIb for prepare compatible version for current sources.
    Implement resilience on periodic crits
    Allow swap spell and command/reaction in pet action bar.

    * Also prevent command/action drop from action bar
    * Pet action bar will recetn at this revision use single time for all
    pets.
    Overwrite default wrong class family mask for spell 53817.
    Clean up parts of WaypointMovementGen code for better readability
    Correctly return DEFAULT_GOSSIP_MESSAGE and never 0 as gossipTextId


    Fixes problem with summoned and gossip and where no textId is defined in
    database
    Merge 2 switch in Unit::HandleProcTriggerSpell
    Fixed spell proc data for

    * 19184 and ranks
    * 53290 and ranks
    * 34506 and ranks
    * 35100 and ranks
    * 46913 and ranks
    * 51521 and ranks (use cooldown for prevent triggred spells proccessing)
    * also 34457, 20784
    Fix sql update for prev. commit.
    Fixed spell family mask 53817 one more time.



    Added Mangos SQL updade
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  7. #7
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    Implemented Slad'Ran encounter in Gun'Drak.

    Snake Wrap work needs research.


    Mangos 8994 - 9007
    Re-implement remove auras from channeled target

    * Old way have problem with auras that have last tick avent at one from
    caster/target:
    depndent from auras update order in caster/target pair ti can wrongly
    not triggered.
    * Fxied possible problem with remove same spell non-caster auras at
    target/caster at spell cast cancel
    * Also fix memory lost in old deleted auras cleanup.
    Overwrite wrong proc flags for glyph 43539 triggering.
    Implement 2 items effect from itemsets 803/-33
    Implement SUMMON_PROP_TYPE_REPAIR_BOT(12) support

    Used only for item 49040 summon. Need DB support for proper work summoned
    creature.
    Allow pet guid to have gossip options like creature guid.
    Make creature wild summoned by item 49040

    This make it usable by other players, not only owner.
    Also sort summon types by value in switch.
    Reset time in more proper way.
    Add internal cooldown for for item 42987 effect.
    Make 8923_01_mangos_gossip.sql more propertly work

    if rename target table exist by some reason.
    Revert "[9000] Reset time in more proper way."

    This reverts commit 8e8f7710e8baf29196256c6e0afcce1b7d3f3671.

    Main reason: unexpected work in debug with breakpoints.
    Also have other reports with strange effects.
    Drop dead code case
    Add internal cooldown for item 40373 effect.

    Thanks to Splinter for cleanup query.
    Trailing whitespace cleaning

    Sorry for a (bit) delayed commit.
    Set internal cooldowns for trinkets and some other items/spells.

    Including items: 27683, 28418, 30619, 30626, 43134, 38579, 38212, 40767,
    37559, 40865, 38071, 38072, 43462, 43470, 43573, 43829,
    28190, 49076, 40682, 28034, 37220, 37390, 37064, 44308,
    37660, 37264, 39229, 37657, 40258, 40382, 41385, 43838.

    Also included data prepared by co-authors: Sephiroth1983, nos4r2zod,
    Sarjuuk, oc_redfox, Alez.


    Added Mangos SQL update
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  8. #8
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    YTDB
    + All fixes from the forum and editing of bug reports (see "adopted patches")
    + Settlement
    + Scripts quests
    + Gossip-menu mobs
    + Editing DPP type = 2 under the "gossipy"
    + Adjustment "fishing_loot_template"
    + Adjustment "skinning_loot_template"
    + Adjustment "prospecting_loot_template"
    + Adjustment "disenchant_loot_template"
    + A complete rewrite of loot all bosses Crypt Arkavona
    + Handled 235 caches (about 2x gigs инфы) (3.2.2a), probably the last



    Mangos 9008 - 9020
    modelids for shapeshifts from dbc

    this will correct some modelids:
    form old model, new model
    FORM_TRAVEL: 632 --> 918 (now a bit smaller)
    FORM_GHOUL: 10045 --> 25527 (whisp --> ghoul)
    FORM_CREATUREBEAR: 902 --> 2281 (old brown horse -> bear)

    implement shapeshift for spell 24347

    this commit also
    fix the errormessages with: "Race %u not found in DBC: wrong DBC files"
    which were triggered from this code
    and will fix the modelid for creature 2038
    since it's also using a shapeshift aura and only got the horde-modelid

    + some new entries in ShapeshiftForm-enum
    + some research for the shapeshift.dbc
    More fixes in pet action bar buttons swap.
    Implement realmd support realms for different client versions

    * Supported 1.12.1, 1.12.2, 2.4.3, 3.2.2a in same time as relams in same
    realmlist
    * mangosd by self check correct for it client build and reject all
    incorrect cases
    * realmd know from mangosd what builds supported each realm and
    if realm not support it then in relamlist for specific client this relam
    show as offline.
    Not need any manual settings for this.
    Drop unused enum.
    fix crash when achievement is completed and player isn't in world

    also don't divide money loot for players who are not inside the
    same map..
    and player shouldn't be able to reclaim his corpse if it isn't in same map


    and some other related cleanups
    shapeshift spells

    some shapeshift forms will give the player spells
    so we need to tell the server that the player has those new
    spells else he can't cast them since the server is thinking the player is
    cheating

    ps forms with spells:
    FORM_GHOUL
    FORM_THARONJA_SKELETON
    FORM_TEST_OF_STRENGTH
    FORM_BLB_PLAYER
    FORM_TEST
    FORM_ZOMBIE

    --
    so this mostly won't affect any ingame experience.. but good to have this
    feature anyway..

    also changed errormessage if player has no reagents for spell..
    thx to nofantasy
    Fixed unexpected error output for "unused" `db_script_string`.

    When it reallt used in `gossip_scripts`.
    Fixed spell 34914 ranks dispel damage and spell 29722 and ranks
    bonus damage.

    In both cases not expected additional spell damage bonus apply.
    Add missing value for recently aded field in `realmd.sql
    Fix typo in GO gossipID check for type 10
    Implement aditional form specific bonus for 16857.

    SQL data prepered by MrLama.
    Add/update some hidden threat values for warrior/druid spells.
    Re-implement 1680 (and triggred spell for 46924) in less hack way.
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

  9. #9
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    Nice that you keep it up-to-date.

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    Mangos 9021 - 9043
    Implement item 21213 effect work.
    Fixed small typo in creature_template.difficulty_entry_N checks.
    Fixed some hunter sting affects.

    * spell 1978 and ranks RAP bonus
    * spell 53209 affect from spell 3034 dot.
    Fixed RAP bonus percent for spell 56641 and ranks.
    Implement talent 63373 and ranks.

    Idea with AddTriggeredSpell use suggested by darkstalker.
    Implement ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT.

    This achievement criteria requirement type let set in table
    `achievement_criteria_requirement`
    that specific criteria id for achievmenet connected with some instance
    must be checked by new InstanceData call
    bool CheckAchievementCriteriaMeet(uint32 criteria_id,Player const*
    source, Unit const* target, uint32 miscvalue1)

    It expected to be used for cases: kill boss without raid members death or
    for some limited time
    or without kill before some other boss helpers and etc. Implementation
    expected base at collection some data/counters update
    in instance data at specific event and then make check by query and retunr
    success for specific criteri or fail requirements.
    Restore spell bonus apply to dot damage for 17962 damage
    calculation.

    In fact reverting wrong part of my one from prev. commits.
    Better error output for
    ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT.
    Fixed spell 0451 and ranks buff apply.

    In fact drop now wrong redundent code.
    Fixed: remove spell 30451 and ranks buffs stack at another arcane
    spells.

    (cherry-picked from commit 8dbbc7b)
    Fixed: remove talent 44404 buff at spell mod apply triggering.
    Correctky cast rank 2 mana regent triggred effect for 53228 and
    ranks.
    Fixed percent mana regneration from spell 53228 and ranks buff.
    Add internal cooldown for item 47215 effect.
    Attempt make more fast and less hackish spell target checks

    * Enable server side recheck clear negative to friend or positive to enemy
    casts that already checks at client side
    * Use more fast way check in similar cases for non-players, and fall back
    to old way in unclear (for while at least)

    Please report if some spell stop propertly casted at friends/enemies.
    Typo in function name.
    Cleanups in spellmode apply code.

    * Add constructores for spellmode creating instead explcit fields init
    * Use uint32 for family mask 2 instead unneded uint64

    Also drop one from manual applies for uno-existed now spell.
    Update highest threat enemy at move to offline list.

    It will restored if still highest at move back and fix
    at least visual bug with GM-mode on still show for GM
    as highest threat enemy for creature.
    Allow have more one hunter aspect from different casters.
    Update code for talent 17056 and ranks correct work.
    Move enum CastFlags from eventAI to creatureAI for access to all AI
    Remove double apply bonuses for spell 635/31935 and ranks

    One time in code and second time by DB data.
    Fxied build at *nix systems.



    Added and Dual spec and anticheat Enjoy
    [http://mmopro.net/forums/f155/mangos-ytdb-scriptdev2-changelog-2232] Mangos + YTDB + Scriptdev2 + Changelog
    [http://mmopro.net/forums/f155/%5Barchive%5D-mangos-ytdb-scriptdev2-changelog-4337][Archive] Mangos + YTDB + Scriptdev2 + Changelog
    Also you can find my releases on my forum

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